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Publishing with the QGIS plugin

Install it, add your key, name the map, choose layers, publish.

The QGIS plugin is the easiest way to publish: it works from the project you have open, collects every layer's data wherever it lives, and uploads it for you.

Install it

  1. On MinexMaps, open QGIS plugin in the app menu and download the plugin zip.
  2. In QGIS: Plugins > Manage and Install Plugins > Install from ZIP, choose the file, install.
  3. On the same MinexMaps page, create a publish key. It is shown once: copy it into the plugin. Keys last a year and can be revoked at any time.

Publish

  1. Open your project in QGIS and click Publish to MinexMaps on the toolbar.
  2. Pick your team and choose New map (and its name) or Update an existing map.
  3. Click Check and estimate size. The plugin lists what will publish, what will be left out (and why) and anything missing.
  4. Choose a size mode: Copy everything, Clip big layers to the map area (recommended for province-wide data), or Only layers switched on.
  5. Publish. Big packages upload in parts and resume if your connection drops. When it is done you get the map link and the report.

What it does with your data

  • Layers outside the project folder, on other drives or in a shared library are copied into the package.
  • Database layers are exported to a GeoPackage; passwords never leave your computer.
  • Rasters QGIS can read but the web cannot (ECW, ER Mapper, JPEG 2000) are converted to GeoTIFF.
  • A 3d_models folder beside the project (Leapfrog OMF, OBJ or DXF models, see Preparing your project) goes with the map as it is, for the Underground view; the check tells you how many files.
  • Your own project file is never changed: the plugin works on a copy and deletes it after a successful upload.

Updating a map

The plugin remembers which map each project went to. Choose Update an existing map and publish again: the map keeps its address, links and views.

Stuck? Contact us and we will help.